4920 / 0

Apache Cookbook Ссылки

Apache Cookbook

БончБруевич БончБруевич, Комментарии (нет)

There's plenty of documentation on installing and configuring the Apache web server, but where do you find help for the day-to-day stuff, like adding common modules or fine-tuning your activity logging? That's easy. The new edition of the Apache Cookbook offers you updated solutions to the problems you're likely to encounter with the new versions of Apache. Written by members of the Apache Software Foundation, and thoroughly revised for Apache versions 2.0 and 2.2, recipes in this book range from simple tasks, such installing the server on Red Hat Linux or Windows, to more complex tasks, such as setting up name-based virtual hosts or securing and managing your proxy server. Altogether, you get more than 200 timesaving recipes for solving a crisis or other deadline conundrums, with topics including:

  • Security

  • Aliases, Redirecting, and Rewriting

  • CGI Scripts, the suexec Wrapper, and other dynamic content techniques

  • Error Handling

  • SSL

  • Performance

This book tackles everything from beginner problems to those faced by experienced users. For every problem addressed in the book, you will find a worked-out solution that includes short, focused pieces of code you can use immediately. You also get explanations of how and why the code works, so you can adapt the problem-solving techniques to similar situations. Instead of poking around mailing lists, online documentation, and other sources, rely on the Apache Cookbook for quick solutions when you need them. Then you can spend your time and energy where it matters most.



6310 / 0

bash Cookbook Файлы

bash Cookbook

БончБруевич БончБруевич, Комментарии (нет)

This book covers bash, the GNU Bourne Again Shell, which is a member of the Bourne family of shells that includes the original Bourne shell sh, the Korn shell ksh, and the Public Domain Korn Shell pdksh. While these and other shells such as dash, and zsh are not specifically covered, odds are that most of the scripts will work pretty well with them.
You should be able to read this book cover to cover, and also just pick it up and read anything that catches your eye. But perhaps most importantly, we hope that when you have a question about how to do something or you need a hint, you will be able to easily find the right answer—or something close enough—and save time and effort.
A great part of the Unix philosophy is to build simple tools that do one thing well, then combine them as needed. This combination of tools is often accomplished via a shell script because these commands, called pipelines, can be long or difficult to remember and type. Where appropriate, we’ll cover the use of many of these tools in the context of the shell script as the glue that holds the pieces together to achieve the goal.
4340 / 0

BSDHacks Файлы

BSDHacks

БончБруевич БончБруевич, Комментарии (нет)

Looking for a unique set of practical tips, tricks, and tools for administrators and power users of BSD systems? From hacks to customize the user environment to networking, securing the system, and optimization, BSD Hacks takes a creative approach to saving time and accomplishing more with fewer resources. If you want more than the average BSD user--to explore and experiment, unearth shortcuts, create useful tools--this book is a must-have.

4941 / 0

Practical Web 2.0 Applications with PHP Файлы

Practical Web 2.0 Applications with PHP

БончБруевич БончБруевич, Комментарии (нет)

This book has been written primarily for intermediate to expert PHP programmers. Although
programmers of all levels will benefit from this book, we do jump in to the deep end very
quickly, so some prior knowledge of PHP is assumed.
Having said that, if you’re relatively new to PHP, you will definitely benefit from this book
because it will formalize some of the techniques you have already learned and will show you
some different ways of approaching various problems.
In this book, I have made the assumption that you are familiar with HTML and CSS,
although since most of the code developed in this book is PHP and JavaScript, an advanced
knowledge of HTML and CSS is not critical. All JavaScript code is explained thoroughly, which,
in combination with the Prototype JavaScript library we will be using, makes the listings rela-
tively straightforward.
5781 / -1

PHP 5 CMS Framework Development Ссылки

PHP 5 CMS Framework Development

БончБруевич БончБруевич, Комментарии (нет)

This book guides you through the design and implementation decisions necessary to create a working architecture for a PHP5-based content management system. Each of the major areas and decision points are reviewed and discussed. Code examples, which take advantage of PHP5's object oriented nature, are provided and explained. They serve as a means of illustrating the detailed development issues created by a CMS. In areas where the code is too voluminous to be reproduced in detail, the design principles are explained along with some critical pieces of code. A basic knowledge of PHP is assumed.
4248 / -1

BSD UNIX Toolbox 1000 plus Commands for FreeBSD Ссылки

BSD UNIX Toolbox 1000 plus Commands for FreeBSD

БончБруевич БончБруевич, Комментарии (нет)

This handy, compact guide teaches you to use BSD UNIX systems as the experts do: from the command line. Try out more than 1,000 commands to find and get software, monitor system health and security, and access network resources. Apply the skills you learn from this book to use and administer servers and desktops running FreeBSD, OpenBSD, NetBSD, or any other BSD flavor.

Expand your BSD UNIX expertise in these and other areas:

  • Using the shell
  • Finding online software
  • Working with files
  • Playing with music and images
  • Administering file systems
  • Backing up data
  • Checking and managing running processes
  • Accessing network resources
  • Handling remote system administration
  • Locking down security
4266 / -1

Creating Games in C++ : A Step-by-Step Guide Ссылки

Creating Games in C++ : A Step-by-Step Guide

БончБруевич БончБруевич, Комментарии (нет)

Do you love video games? Ever wondered if you could create one of your own, with all the bells and whistles? It's not as complicated as you'd think, and you don't need to be a math whiz or a programming genius to do it. In fact, everything you need to create your first game, "Invasion of the Slugwroths," is included in this book and CD-ROM. Author David Conger starts at square one, introducing the tools of the trade and all the basic concepts for getting started programming with C++, the language that powers most current commercial games. Plus, he's put a wealth of top-notch (and free) tools on the CD-ROM, including the Dev-C++ compiler, linker, and debugger--and his own LlamaWorks2D game engine. Step-by-step instructions and ample illustrations take you through game program structure, integrating sound and music into games, floating-point math, C++ arrays, and much more. Using the sample programs and the source code to run them, you can follow along as you learn. Bio: David Conger has been programming professionally for over 23 years. Along with countless custom business applications, he has written several PC and online games. Conger also worked on graphics firmware for military aircraft, and taught computer science at the university level for four years. Conger has written numerous books on C, C++, and other computer-related topics. He lives in western Washington State and has also published a collection of Indian folk tales.

The first video game I ever played (at age 13) was Pong. It was a very simple ping-pong simulation. During my teenage years, a few, more advanced games appeared on the market. Most notable were the Atari games such as Missile Command, a nuclear warfare simulator. When I was 19, I went to live for a couple of years in Japan. There I discovered a whole new worldseveral, in fact.

6791 / -1

Head First Software Development (Brain-Friendly Guides) Ссылки

Head First Software Development (Brain-Friendly Guides)

БончБруевич БончБруевич, Комментарии (2)

Even the best developers have seen well-intentioned software projects fail -- often because the customer kept changing requirements, and end users didn't know how to use the software you developed. Instead of surrendering to these common problems, let Head First Software Development guide you through the best practices of software development. Before you know it, those failed projects will be a thing of the past.

With its unique visually rich format, this book pulls together the hard lessons learned by expert software developers over the years. You'll gain essential information about each step of the software development lifecycle -- requirements, design, coding, testing, implementing, and maintenance -- and understand why and how different development processes work.

This book is for you if you are:
  • Tired of your customers assuming you're psychic. You'll learn not only how to get good requirements, but how to make sure you're always building the software that customers want (even when they're not sure themselves)
  • Wondering when the other 15 programmers you need to get your project done on time are going to show up. You'll learn how some very simple scheduling and prioritizing will revolutionize your success rate in developing software.
  • Confused about being rational, agile, or a tester. You'll learn not only about the various development methodologies out there, but how to choose a solution that's right for your project.
  • Confused because the way you ran your last project worked so well, but failed miserably this time around. You'll learn how to tackle each project individually, combine lessons you've learned on previous projects with cutting-edge development techniques, and end up with great software on every project.
Head First Software Development is here to help you learn in a way that your brain likes... and you'll have a blast along the way. Why pick up hundreds of boring books on the philosophy of this approach or the formal techniques required for that one? Stick with Head First Software Development, and your projects will succeed like never before. Go on, get started... you'll learn and have fun. We promise.
4635 / -1

Pro PHP Patterns, Frameworks, Testing and More Файлы

Pro PHP Patterns, Frameworks, Testing and More

БончБруевич БончБруевич, Комментарии (нет)

The book is organized into five parts:
Part 1, OOP and Patterns: This part provides a foundation for advanced OOP concepts. It dives right in and tells you all you need to know about abstract classes, interfaces, static methods, and patterns like the singleton and factory, as well as exceptions. The part concludes
with an introduction to the new features in PHP 6.
Part 2, Testing and Documentation: This part covers all those interesting “peripheral” concepts, like test-driven development and automated deployment. It teaches you about writing great documentation and includes introductions to several documentation standards, including PHPDoc and DocBook. You will find information about the reflection API and learn how to extract metadata from your programs. Finally, you’ll learn about continuous integration and how to use tools like Phing and Xinc to improve your development workflow.
Part 3, The Standard PHP Library (SPL): The SPL contains some of the most advanced PHP code ever written. It offers language support for advanced OOP concepts like indexers and iterators, and also provides structures for exceptions and patterns like observer/reporter. The information in this part will allow you to create much more elegant and well-formed classes than would normally be possible.
Part 4, The Model-View-Controller (MVC) Pattern: MVC is probably the most useful development pattern for PHP developers. It allows you to structure your applications and work in teams using the best resources to get the job done. A strong understanding of this pattern is probably the single most important job qualification for any PHP developer, so this book makes a special effort to fully explain it. This part of the book also introduces you to the
Zend Framework, an MVC-based framework embraced by thousands of PHP companies. It starts with a complete walk-through of how to get a framework application up and running, and then presents the core concepts and advanced features of the Zend Framework.
Part 5, Web 2.0: This part covers all the things you need to know about Web 2.0. You will find information about Ajax and JSON, SOAP web services, and SSL client authentication. This part includes a lot of really useful tutorials, based on personal experience.
5026 / -1

PHP in Action Файлы

PHP in Action

БончБруевич БончБруевич, Комментарии (нет)

This book’s purpose involves a kind of bigamy. It introduces state-of-the art object oriented design principles, patterns, and techniques. Then it weds these to two different partners. The first partner is PHP, the programming language. The second partneris the PHP programmer’s everyday work. More specifically, this book is about handling and implementing these principles, patterns, and techniques in PHP with its specific syntax and characteristics. It is also about how to apply them to the specific and common challenges of web programming.
Who should read this book?
This book is for programmers who develop applications in PHP and want to learn modern object-oriented practices, principles, and techniques, and how to apply them to the everyday challenges of web programming. It is not a beginner’s book in PHP; it presupposes a minimum of familiarity with PHP—or experience in other programming languages—and with the basic ideas and challenges of web programming.
How this book is organized
The book is divided into four parts. Parts 1 and 2 introduce the principles, patterns, and techniques mentioned initially and demonstrate how they can be implemented in PHP. Part 1 introduces and develops the subjects of object-oriented programming and design. Part 2 deals with unit testing and refactoring. Parts 3 and 4 apply the material from the first two parts to the everyday challenges of web programming. Part 3 is about the web interface, while part 4 deals with databases and data storage.
4828 / -1

Absolute FreeBSD - The complete guide to FreeBSD 2nd Edition Файлы

Absolute FreeBSD - The complete guide to FreeBSD 2nd Edition

БончБруевич БончБруевич, Комментарии (нет)

Welcome to Absolute FreeBSD! This book is a one-stop shop for system administrators who want to build, configure, and manage FreeBSD servers. It will also be useful for those folks who want to run FreeBSD on their desktops, servers, diskless system farms, and so on. By the time you finish this book, you should be able to use FreeBSD to provide network services. You should also understand how to manage, patch, and maintain your FreeBSD systems and have a basic understanding of networking, system security, and software management. We’ll discuss FreeBSD version 7, which is the version recommended for production use at the time this book is being released; however, most of this book applies to earlier and later versions as well.
5685 / -2

PHP Objects, Patterns, and Practice Файлы

PHP Objects, Patterns, and Practice

БончБруевич БончБруевич, Комментарии (нет)

This is abook about object-oriented design and programming. It is also about tools for managing aPHP codebase from collaboration through to deployment. These two themes address the same problem from different but complementary angles. The aim is to build systems that achieve their objectives and lend themselves well to collaborative development.
A secondary goals lies in the aesthetics of software systems. As programmers, we build machines that have shape and action. We invest many hours of our working day, and many days of our lives, writing these shapes into being. We want the tools we build, whether individual classes and objects, software components, or end products, to form an elegant whole. The process of version control, testing, documentation, and build does more than support this objective, it is part of the shape we want to achieve. Just as we want clean and clever code, we want acodebase that is designed well for developers and users alike. The mechanics of sharing, reading, and deploying the project should be as important as the code itself.


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