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Microsoft Visual C# 2008 Step by Step Ссылки

Microsoft Visual C# 2008 Step by Step

БончБруевич БончБруевич, Комментарии (нет)

Get the hands-on, step-by-step guide to learning the latest enhancements in Microsoft Visual C# 2008. Visual C#, one of the tools in Microsoft Visual Studio 2008, is a modern programming language designed to deliver a productive environment for creating business frameworks and reusable object-oriented components. Whether you re a beginning programmer or new to the Visual C# programming language, you ll learn how to use the fundamental features of Visual Studio 2008 and gain a basic understanding of the latest enhancement of the Visual C# language. You ll work at your own pace through hands-on, learn-by-doing exercises, get started creating components and working Windows® applications, and build your knowledge as you start creating your first Visual C# based applications. You ll also explore how to create data management and Web-based applications. In each chapter, work through learn-by-doing exercises that demonstrate how, when, and why to use the many features of the Visual C# rapid application development environment.
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Creating Games in C++ : A Step-by-Step Guide Ссылки

Creating Games in C++ : A Step-by-Step Guide

БончБруевич БончБруевич, Комментарии (нет)

Do you love video games? Ever wondered if you could create one of your own, with all the bells and whistles? It's not as complicated as you'd think, and you don't need to be a math whiz or a programming genius to do it. In fact, everything you need to create your first game, "Invasion of the Slugwroths," is included in this book and CD-ROM. Author David Conger starts at square one, introducing the tools of the trade and all the basic concepts for getting started programming with C++, the language that powers most current commercial games. Plus, he's put a wealth of top-notch (and free) tools on the CD-ROM, including the Dev-C++ compiler, linker, and debugger--and his own LlamaWorks2D game engine. Step-by-step instructions and ample illustrations take you through game program structure, integrating sound and music into games, floating-point math, C++ arrays, and much more. Using the sample programs and the source code to run them, you can follow along as you learn. Bio: David Conger has been programming professionally for over 23 years. Along with countless custom business applications, he has written several PC and online games. Conger also worked on graphics firmware for military aircraft, and taught computer science at the university level for four years. Conger has written numerous books on C, C++, and other computer-related topics. He lives in western Washington State and has also published a collection of Indian folk tales.

The first video game I ever played (at age 13) was Pong. It was a very simple ping-pong simulation. During my teenage years, a few, more advanced games appeared on the market. Most notable were the Atari games such as Missile Command, a nuclear warfare simulator. When I was 19, I went to live for a couple of years in Japan. There I discovered a whole new worldseveral, in fact.



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