10016 / 1

Professional SEO with PHP Файлы

Professional SEO with PHP

БончБруевич БончБруевич, Комментарии (5)

In this book, we have assembled the most important topics that programmers and search engine marketers
should know about when designing web sites.

At the end of Chapter 1, You: Programmer and Search Engine Marketer, you create the environment where you’ll be coding away throughout the rest of the book. Programming with PHP can be tricky at times; in order to avoid most configuration and coding errors you may encounter, we will instruct you
how to prepare the working folder and your MySQL database. If you aren’t ready for these tasks yet, don’t worry! You can come back at any time, later. All
programming-related tasks in this book are explained step by step to minimize the chances that anyone gets lost on the way.
Chapter 2, A Primer in Basic SEO, is a primer in search engine optimization tailored for the IT professional. It stresses the points that are particularly relevant to the programmer from the perspective of the programmer. You’ll also learn about a few tools and resources that all search engine marketers and web
developers should know about.
5388 / 0

Beginning Game Development with Python and Pygame Ссылки

Beginning Game Development with Python and Pygame

alex alex, Комментарии (нет)

Like music and movies, video games are rapidly becoming an integral part of our lives. Over the years, you’ve yearned for every new gaming console, mastered each blockbuster within weeks after its release, and have even won a local gaming competition or two. But lately you’ve been spending a lot of time thinking about a game idea of your own, or are exploring the possibility of making a career of this vibrant and growing industry. But where should you begin?

Beginning Game Development with Python and Pygame is written with the budding game developer in mind, introducing games development through the Python programming language and the popular Pygame games development library. Authored by industry veteran and Python expert Will McGugan, who most recently worked on the MotorStorm game for Play Station 3, you’ll be privy to insights that will not only help you to exploit PyGame to its maximum potential, but also make you a more creative and knowledgeable games developer all round.

* Create advanced games by taking advantage of the popular open source Python programming language and Pygame games development library.
* Learn step-by-step through the creation of a real-world game (tank warfare), involving gaming preferences, sound, visual effects, and joystick/keyboard interaction.
* Discover the concepts that are crucial to success in today’s gaming industry, such as support for multiple platforms, and granting users the ability to extend and customize your games.

What you’ll learn

* Take advantage of Python and the Pygame library to build compelling cross-platform games.
* Learn to best use these technologies to turn your dream game into reality.
* Create professional games by accounting for sound, special effects, and user interaction through the joystick and keyboard.
* Build both two- and three-dimensional games, and learn more about the factors that contribute to choosing one approach over the other.
* Provide users with the means for extending your games through level creation and custom modifications as a means to build a vibrant community around your product.
* Package your games in a manner that allows even novice computer users to install, use, and update your games with ease.

6993 / 0

Cross-Platform GUI Programming with wxWidgets Ссылки

Cross-Platform GUI Programming with wxWidgets

БончБруевич БончБруевич, Комментарии (нет)

  • Build advanced cross-platform applications that support native look-and-feel on Windows, Linux, UNIX, Mac OS X, even Pocket PC
  • Master wxWidgets, from start to finish - even if you've never built GUI applications before
  • Leverage advanced wxWidget capabilities: networking, multithreading, data structures, and more
  • CD-ROM: extensive library of development tools, source code, and sample applications

    Cross-Platform GUI Programming with wxWidgets is the best way for beginning developers to learn wxWidgets programming in C++, and is a valuable resource for experienced wxWidgets programmers looking to expand their skills. This book is a must-have for programmers thinking of using wxWidgets and those already using it.
  • 4479 / 0

    ajax on rails Файлы

    ajax on rails

    alex alex, Комментарии (нет)

    This book is for web developers wanting to master two of the most promising recent developments in
    the field: Ajax and Ruby on Rails. By the end of this book, you'll be equipped with the knowledge to
    build richly interactive web applications with Rails.

    ajax on rails
    4411 / 0

    PHP and MySQL: Create - Modify - Reuse Ссылки

    PHP and MySQL: Create - Modify - Reuse

    БончБруевич БончБруевич, Комментарии (нет)

    I ’ m especially amazed at how the Internet has grown and evolved over the past decade or so. It has grown from a collection of static text documents connected by a few hyperlinks to a platform for delivering rich, distributed applications. And when it comes time to develop these web - based applications, many programmers are choosing PHP and MySQL.

    In this book, I present basic code for 12 PHP - powered projects that you can use and extend however you wish. I have tried to write them so the code can be easily reused in future applications, but in some instances the entire application can be reused as well!

    I ’ ve enjoyed the opportunity to write and share with you this information and I hope you have just as much fun reading it and learning from it. More importantly, I hope you find good, practical uses for the projects found within this book.
    3882 / 0

    Code Leader: Using People, Tools, and Processes to Build Successful Software Ссылки

    Code Leader: Using People, Tools, and Processes to Build Successful Software

    БончБруевич БончБруевич, Комментарии (нет)

    What you will learn from this book

    • Practical steps you can take to combine different developmental philosophies, processes, and construction techniques into a unified approach to software
    • Methods for deciding which parts of a project you need to write yourself versus what you can buy or reuse
    • Tools and processes you can employ to improve source code quality and maintainability
    • How to create, run, organize, and measure tests, and then make them more useful to developers and testers
    • Ways that programming by contract can make your code easier for developers to understand and use
    • Recommended techniques for handling errors in your code that will make your application easier to debug and support
    Who this book is for

    This book is for experienced software developers who are looking to improve their development skill set and bring a higher level of discipline to a project.

    3902 / 0

    Stylin' with CSS: A Designer's Guide (2nd Edition) Ссылки

    Stylin' with CSS: A Designer's Guide (2nd Edition)

    БончБруевич БончБруевич, Комментарии (нет)

    It’s hard to believe it’s been over three years since I wrote the first edition of Stylin’ with CSS. In the intervening time, I have been involved in the development of numerous Web sites and have fi ne-tuned the way I use CSS in the process. I intended to make a few small adjustments to this book for the second edition to cover IE7 and generally bring it up to date, but I ended up making numerous improvements to the fi rst three chapters and completely rewriting the rest of the book. What should have taken weeks took almost a year.

    The changes I have made refl ect the inevitable improvement to the skills of anyone who works constantly with CSS, and these changes also more deeply address two skills that all programmers need to master: to avoid rewriting code that they have previously written elsewhere, and to learn to write code in the most economical way possible. Ways in which you can achieve these two worthy goals in your own work are presented throughout this new edition of the book.
    4187 / 0

    Building Dynamic Web 2.0 Websites with Ruby on Rails Ссылки

    Building Dynamic Web 2.0 Websites with Ruby on Rails

    БончБруевич БончБруевич, Комментарии (нет)

    Ruby on Rails is an open-source web application framework ideally suited to building business applications, accelerating and simplifying the creation of database-driven websites. It has been developed on the Ruby platform.

    This book is a tutorial for creating a complete website with Ruby on Rails (RoR). It will teach you to develop database-backed web applications according to the Model-View-Controller pattern. It will take you on a joy ride right from installation to a complete dynamic website. All the applications discussed in this book will help you add exciting features to your website. This book will show you how to assemble RoR's features and leverage its power to design, develop, and deploy a fully featured website.
    4113 / 0

    Ruby on Rails Web Mashup Projects Ссылки

    Ruby on Rails Web Mashup Projects

    БончБруевич БончБруевич, Комментарии (нет)

    A web mashup is a new type of web application that uses data and services from one or more external sources to build entirely new and different web applications. Web mashups usually mash up data and services that are available on the Internet—freely, commercially, or through other partnership agreements. The external sources that a mashup uses are known as mashup APIs.

    This book shows you how to write web mashups using Ruby on Rails—the new web application development framework. The book has seven real-world projects—the format of each project is similar, with a statement of the project, discussion of the main protocols involved, an overview of the API, and then complete code for building the project. You will be led methodically through concrete steps to build the mashup, with asides to explain the theory behind the code.
    4716 / 0

    Building powerful and robust websites with Drupal 6 Ссылки

    Building powerful and robust websites with Drupal 6

    БончБруевич БончБруевич, Комментарии (нет)

    his book updates the bestselling Drupal: Creating Blogs, Forums, Portals, and Community Websites for Drupal 6, the latest, much improved version of this popular open-source Content Management System. Targeting readers with little experience in website design, unfamiliar with PHP, MySQL or HTML, and with little to no experience of Drupal, it looks pragmatically at the steps needed from knowing you want a website right through to designing and building it like a pro, and then successfully managing and maintaining it. Experienced author David Mercer uses a friendly, engaging style that is clear and concise, allowing readers to advance rapidly until they can tackle any problem with confidence. Drupal is an elegantly designed, well-supported and flexible open-source CMS platform that empowers anyone to create a website or blog and is rapidly becoming first choice of people in the know. With this powerful tool you need not pay professionals to design a site; you can do the job yourself.
    4820 / 0

    Practical Subversion, Second Edition Ссылки

    Practical Subversion, Second Edition

    БончБруевич БончБруевич, Комментарии (нет)

    Practical Subversion, Second Edition draws on the experience of its authors, Daniel Berlin and Garrett Rooneyboth Subversion project membersto guide you through a complete introduction to this popular code management solution. And this edition has been updated to reflect the most recent changes to the popular Subversion version control system. After a crash course on Subversions key features, including a theme project that youre encouraged to follow, youll explore best practices, migration tips for moving from other versioning solutions, Subversion integration, and an overview of the Subversion APIs.

    Effective developers and system administrators alike understand that their success is related to their ability to manage the dozens, sometimes hundreds, of files that they come into contact with on a regular basis. This file management includes determining a files changes over time, accommodating simultaneous edits by multiple users, and even reverting a file to an earlier version if a mistake or deletion has been made. Capitalizing on such capabilities requires a version control system like Subversion. Youll want to pick up a copy of this book because it is

    • The most up-to-date book on the popular Subversion version control system
    • Authored by two Subversion project contributors
    • More than a mere introduction, covering best practices, migration issues, and more effective versioning through tool integration
    4951 / 0

    Use Case Driven Object Modeling with UML Ссылки

    Use Case Driven Object Modeling with UML

    БончБруевич БончБруевич, Комментарии (нет)

    Use Case Driven Object Modeling with UML&Theory and Practice shows how to drive an object-oriented software design from use case all the way through coding and testing, based on the minimalist, UML-based ICONIX process. In addition to a comprehensive explanation of the foundations of the approach, the book makes extensive use of examples and provides exercises at the back of each chapter.

    This book leads by example. It demonstrates common analysis and design errors, shows how to detect and fix them, and suggests how to avoid making the same errors in the future. The book also encourages you to examine its UML examples and to search for specific errors. You'll get clues, then later receive the answers during "review sessions" toward the end of the book.



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